User Experience

Category: Design | Posted date: 2019-05-27 02:57:41 | Updated date: 2019-10-22 03:47:25 | Posted by:


User Experience

user experience designThe term User Experience has become a keyword of the internet product development. The definition of the user experience is not so absolutely, and it is also not so sacred and inviolable for ordinary people. In recent years, many people are talking about User Experience, it looks like that anyone can become a UI/UX designer, as the popularity of design in the world. But what is it?

Based on the definition from a quick google search, UX (User Experience) is the overall experience of a person using a product such as a website or a computer application, especially when it comes to how easy or pleasing it is to use. It is how we feel
and think about, and how we perceive and react to a certain website or product. User Experience(UX) refers to a person’s emotion and attitude.

UX isn’t simple. It is not just the result of beautiful design or great usability. Rather, User Experience put together lot's of different disciplines and requires the full attention of them all.

UX Design Disciplines

1.Experience Strategy (EX)
UX design is not just about the end user, but it also brings huge value to the business that offers the product or service. An experience strategy is all about devising a holistic business strategy, incorporating both the customer’s needs and those of the company.

2.Interaction Design (IxD)

Interaction design is how the user interacts with the system, considering all the interactive elements like buttons, animations and page transitions. Interaction designers create intuitive designs that let the user to effortlessly complete core tasks and actions.

3.User Research (UR)
UX design is all about knowing and understanding a problem to design the solution. This requires extensive research and feedback from existing or potential customers. During the research phase, UX designers will launch surveys, conduct interviews and usability testing, and create user personas in order to understand the end user’s needs and objectives. They gather both qualitative and quantitative data and use this to make good design decisions.



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